Movement

Movement adds time, rhythm and emotion to the image. The golden rule is that every move should have a reason: to reveal, to follow, to connect, or to express a character's inner state.

The moves, drawn

PanRotates left/right on a fixed point.
TiltRotates up/down on a fixed point.
Push in / DollyThe camera physically travels toward the subject.
Tracking / TruckMoves alongside or with a moving subject.
ArcCircles around the subject.
Pedestal / CraneRises or lowers vertically.
ZoomThe lens magnifies; the camera never moves.
HandheldOperator holds the camera. Realism, chaos, panic.

The full vocabulary

MovementWhat the camera doesCommon purpose
StaticDoesn't move at allPerformance focus, formality, tension through stillness
PanRotates left/right on a fixed pointFollowing action, revealing a space
TiltRotates up/down on a fixed pointRevealing height, power, scale
Whip PanAn extremely fast pan that blursEnergy, comedy, transitions
Push In / Dolly InPhysically moves toward the subjectGrowing tension, realisation, intimacy
Pull Out / Dolly OutPhysically moves awayIsolation, revealing context
Tracking / TruckingMoves alongside or with a moving subjectImmersion, following a journey
ArcCircles around the subjectHeightened moments, romance, disorientation
Pedestal / Boom / CraneRises or lowers verticallyGrand reveals, transitions in scale
Zoom / Crash ZoomThe lens magnifies without moving the cameraArtificial, stylised emphasis
HandheldOperator holds the cameraDocumentary realism, chaos, panic
RandomUnmotivated drift and sway, almost always handheldSubjectivity, documentary truth, unease
Steadicam / GimbalStabilised moving cameraSmooth, floating, dreamlike following
RollRotates on the lens axisDisorientation, a world turning over

Push-in versus zoom

Push in

The camera moves through space, so perspective changes exactly the way it would if you walked forward. The background shifts relative to the subject. It feels like approaching someone.

Zoom

Only magnification changes; perspective stays frozen. There is no equivalent to a zoom in human vision, which is why it reads as artificial, and exactly why horror, Wes Anderson and Tarantino reach for it.

Term

Random movement is drift and sway with nothing motivating it, almost always handheld. Used subtly it establishes subjectivity, putting the audience behind someone's eyes rather than watching them from outside, which is why films built on true events reach for it so often. The Big Short leans on it throughout. Pushed too far it stops carrying meaning and simply reads as a camera nobody was holding properly.

Term

The long take (or "oner") is a single unbroken shot that runs far longer than normal, choreographing actors and camera together, as in the tracking shots of Goodfellas, Children of Men and 1917. It buys continuous real time, and it costs you every editing option afterwards.

Rule

Cut on movement. One reason Kurosawa's films flow is that he tends to cut while something is moving; the audience is paying so much attention to the motion that they never see the edit.

Watch

Ultimate Guide to Camera Movement (opens in a new tab) (StudioBinder, Ep. 6). Then the essential Akira Kurosawa: Composing Movement (opens in a new tab) from Every Frame a Painting, on layering the movement of nature, groups, individuals, camera and cut. Reference: StudioBinder's camera movement guide (opens in a new tab).

Cinematography & Mise-en-Scène cheat sheets · built from The Foundations of Cinematography and Mise-en-Scène.